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Software Engineer- LiveStreaming Player (C++)

TikTok ·Sydney, Australia · 3mo ago
Engineering mid

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About this role

Responsibilities

Video Arch is one of the world's leading video platforms that provides media storage, delivery, transcoding, and streaming services. We are building the next generation video processing platform and the largest live streaming network, which provides excellent experiences for billions of users around the world. Popular video products of TikTok and its affiliates are all empowered by our cutting-edge cloud technologies. Working in this team, you will have the opportunity to tackle challenges of large-scale networks all over the world, while leveraging your expertise in coding, algorithms, complexity analysis, and large-scale system design.

About the team
Popular video products of TikTok and its affiliates are all empowered by our cutting-edge cloud technologies. Working in this team, you will have the opportunity to tackle challenges of designing and developing large-scale distributed systems to support the low latency and high quality end to end live streaming experience on a global scale, while leveraging your technical leadership and your expertise in coding, algorithms, and large-scale system design.

Responsibilities
- Conduct thorough research on business requirements and design and develop efficient media processing pipelines within the live streaming player SDK of the applications.
- Optimize and enhance the performance of the live streaming player to ensure a seamless user experience.
- Debug and diagnose qualifications and issues in the online environment, promptly addressing any concerns that arise.
- Actively participate in the construction and maintenance of automation testing systems to guarantee the quality and stability of the SDK.
- Analyze live streaming player data to identify areas for improvement in performance, quality, and reliability across the technology stack, and verify the effectiveness of QoS (Quality of Service) and QoE (Quality of Experience) A/B tests.

Qualifications

Minimum Qualifications
- Bachelor's degree in Computer Science or a related technical field involving software/system engineering, or equivalent 1 year experience
- Proficiency in writing and reviewing code in mobile C/C++ or Java
- Knowledge of audio and video processing systems in either iOS or Android
- Strong problem-solving and debugging/troubleshooting skills

Preferred Qualifications
- Master's degree or higher in Computer Science or a related technical field involving software/system engineering, or equivalent 3 years experience
- Experience in developing and optimizing mobile audio and video in live player or pusher SDK
- Knowledge of coding specifications and best practices for improving software development productivity
- Experience in the construction of automation testing systems to ensure the quality and stability of SDK
- Passion for self-learning and staying up-to-date with the latest industry trends and technologies
- Excellent communication and collaboration skills, with a willingness to take ownership

Sourced from themuse · Listing #482 · View original
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